![]() ![]() This becomes apparent if you want to rig the character with Rigify or Auto-Rig Pro. What this means is that if the T-pose armature is removed at any point, the mesh of the character will revert to the A-Pose. ![]() The bind pose of CC3 character base (CC3+) is A pose. fbx to be smaller in size, and for all the textures to be placed into the one main folder. The next step is a personal preference, but unticking the Embed Textures box as this allows for the. We change the Target Tool Preset to Blender, and change the FBX Options to Mesh as we are only exporting the character, and not any motions. In the panel, you will see the setup for exporting to Blender.ĬC3 is compatible with mainstream 3D tools. Once your character is complete, you can export your character by simply selecting File > Export > FBX (Fully Clothed). Please visit the website for more information. Reallusion provides tons of tutorials on how to create a unique character with Character Creator. In this article, we are going to go through the process of exporting the character from Character Creator 3, importing it into Blender, setting up the materials, and then rigging the character with Auto-Rig Pro. Character creation is a skill set where you can spend tens of hours working on the one character, but with CC3, you can have an unique character within as little as ten minutes using the intuitive sliders to change body and facial shapes. CC3 is an amazing character creation tool that can be imported into Blender with no issue and a little setup. If you are someone like myself who just wants access to a library of character, then Character Creator 3 (CC3) is the tool that you are after. ![]()
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